![]() ![]() Thanks to the Unreal engine, Storm in a Teacup has been able to craft an (almost) AAA experience - at least visually - which runs buttery smooth and plays just as well. The few other characters who appear are two-dimensionsal for the most part and mostly exist to further the plot.Īside from these few issues, the game looks great and sounds even better. Both Rose and her sister hold the entire weight of the plot, with Tesla appearing only as minor support. Suffice it to say, it features science fiction, horror, plot twists and some great characterisations. It’s hard to talk about the narrative in Close to the Sun without ruining anything, so I won’t. It’s a real shame because up until the third act, Close to the Sun is a tightly scripted, atmospheric horror show. To its credit, Close to the Sun tries to maintain the intrigue and fear, but it only succeeds for so long before the story hobbles over the finish line. Once the enemy/monster/bad guy is revealed it becomes far less frightening and the tension is all but lost. Sadly, Close to the Sun suffers a similar fate as many horror/thriller games and movies. ![]() The old adage rings true though, and what goes up must come down. Throughout these hours, the tension and atmosphere onboard the Helios ramps up and up and up. What starts slowly gradually builds over the course of the game’s four or five hours as secrets are revealed and the reasons behind the horrors on board are explained. As she explores, the story is told mimetically through discovery. Players are cast as Rose who has boarded the Helios to find her sister after receiving a cryptic message. Instead, Close to the Sun is more akin to SOMA, Outlast and even Firewatch. However, Close to the Sun doesn’t include any shooting or combat of any kind. ![]() It also seems to have undergone some awful events in the lead-up to your arrival.Īs much as Storm in a Teacup wants to separate Close to the Sun from BioShock, there’s an awful lot the two have in common. The Helios sails the seas and gives scientists the freedom to experiment beyond moral guidelines and is captained by a mysterious and enigmatic leader.īeyond these similiarities, the Helios itself is an art-deco monstrosity and stands as a shrine to Tesla. Close to the Sun is set on Nikola Tesla’s research ship, the Helios in an alternate 19th century. It’s easy to see why the comparisons have been made. What it isn’t is hardcore, FPS or BioShock. According to the devs, Close to the Sun is a first-person, single player, story-driven horror adventure. However, it’s quite a different beast.ĭeveloper Storm in a Teacup is so keen to eschew comparisons that the review guide even includes a list of what Close to the Sun is and isn’t. ![]() At first glance, Close to the Sun looks very much like a BioShock clone. ![]()
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